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static RefPtr< AnimationEventHandler > | Create (const Function< void(Animation *, Actor *, AnimationEvent)> &handler) |
| 创建动画事件处理器 更多...
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static RefPtr< AnimationEventHandler > | Create (AnimationEvent evt, const Function< void(Animation *, Actor *)> &handler) |
| 创建动画事件处理器 更多...
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static RefPtr< AnimationEventHandler > | HandleStarted (const Function< void(Animation *, Actor *)> &handler) |
| 创建Started动画事件处理器 更多...
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static RefPtr< AnimationEventHandler > | HandleLoopDone (const Function< void(Animation *, Actor *)> &handler) |
| 创建LoopDone动画事件处理器 更多...
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static RefPtr< AnimationEventHandler > | HandleDone (const Function< void(Animation *, Actor *)> &handler) |
| 创建Done动画事件处理器 更多...
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static void * | operator new (size_t size) |
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static void | operator delete (void *ptr) |
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static void * | operator new (size_t size, std::nothrow_t const &) noexcept |
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static void | operator delete (void *ptr, std::nothrow_t const &) noexcept |
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static void * | operator new (size_t size, void *ptr) noexcept |
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static void | operator delete (void *ptr, void *place) noexcept |
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