Kiwano Engine v1.3.x
imgui_impl_dx10.h
1// dear imgui: Renderer for Kiwano (DirectX10)
2
3#pragma once
4#include <imgui/imgui.h>
5
6#ifndef KGE_DOXYGEN_DO_NOT_INCLUDE
7#ifndef IMGUI_DISABLE
8
9struct ID3D10Device;
10
11IMGUI_IMPL_API bool ImGui_ImplDX10_Init(ID3D10Device* device);
12IMGUI_IMPL_API void ImGui_ImplDX10_Shutdown();
13IMGUI_IMPL_API void ImGui_ImplDX10_NewFrame();
14IMGUI_IMPL_API void ImGui_ImplDX10_RenderDrawData(ImDrawData* draw_data);
15
16// Use if you want to reset your rendering device without losing Dear ImGui state.
17IMGUI_IMPL_API void ImGui_ImplDX10_InvalidateDeviceObjects();
18IMGUI_IMPL_API bool ImGui_ImplDX10_CreateDeviceObjects();
19
20#endif // #ifndef IMGUI_DISABLE
21#endif