4#include <imgui/imgui.h>
6#ifndef KGE_DOXYGEN_DO_NOT_INCLUDE
10struct ID3D10SamplerState;
14IMGUI_IMPL_API
bool ImGui_ImplDX10_Init(ID3D10Device* device);
15IMGUI_IMPL_API
void ImGui_ImplDX10_Shutdown();
16IMGUI_IMPL_API
void ImGui_ImplDX10_NewFrame();
17IMGUI_IMPL_API
void ImGui_ImplDX10_RenderDrawData(ImDrawData* draw_data);
20IMGUI_IMPL_API
bool ImGui_ImplDX10_CreateDeviceObjects();
21IMGUI_IMPL_API
void ImGui_ImplDX10_InvalidateDeviceObjects();
26struct ImGui_ImplDX10_RenderState
29 ID3D10SamplerState* SamplerDefault;
30 ID3D10Buffer* VertexConstantBuffer;