22#include <kiwano/core/Common.h>
29using EaseFunc = Function<float(
float)>;
缓动函数枚举
Definition: EaseFunc.h:35
static EaseFunc ElasticOut
自终点赋予弹性
Definition: EaseFunc.h:44
static EaseFunc EaseIn
由慢变快
Definition: EaseFunc.h:37
static EaseFunc BounceIn
自起点赋予反弹力
Definition: EaseFunc.h:46
static EaseFunc Linear
线性
Definition: EaseFunc.h:36
static EaseFunc ElasticInOut
再起点和终点赋予弹性
Definition: EaseFunc.h:45
static EaseFunc BounceOut
自终点赋予反弹力
Definition: EaseFunc.h:47
static EaseFunc EaseInOut
由慢变快, 再由快变慢
Definition: EaseFunc.h:39
static EaseFunc ElasticIn
自起点赋予弹性
Definition: EaseFunc.h:43
static EaseFunc BounceInOut
在起点和终点赋予反弹力
Definition: EaseFunc.h:48
static EaseFunc ExpoOut
由极快变慢
Definition: EaseFunc.h:41
static EaseFunc EaseOut
由快变慢
Definition: EaseFunc.h:38
static EaseFunc ExpoInOut
由慢至极快, 再由极快边慢
Definition: EaseFunc.h:42
static EaseFunc ExpoIn
由慢变极快
Definition: EaseFunc.h:40