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Kiwano Engine
v1.2.x
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ImGui模块 更多...
#include <ImGuiModule.h>
Public 成员函数 | |
void | SetupModule () override |
启动模块 | |
void | DestroyModule () override |
销毁模块 | |
void | OnUpdate (UpdateModuleContext &ctx) override |
更新时 更多... | |
void | BeforeRender (RenderModuleContext &ctx) override |
渲染前 更多... | |
void | AfterRender (RenderModuleContext &ctx) override |
渲染后 更多... | |
void | HandleEvent (EventModuleContext &ctx) override |
事件处理 更多... | |
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virtual void | OnRender (RenderModuleContext &ctx) |
渲染时 更多... | |
额外继承的成员函数 | |
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using | object_type = ImGuiModule |
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static object_type & | GetInstance () |
static object_type * | GetInstancePtr () |
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Singleton (const Singleton &)=delete | |
Singleton & | operator= (const Singleton &)=delete |
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static ImGuiModule | instance_ |
ImGui模块
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overridevirtual |
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overridevirtual |
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overridevirtual |
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overridevirtual |