Kiwano Engine v1.3.x
LayerActor.h
1// Copyright (c) 2016-2018 Kiwano - Nomango
2//
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4// of this software and associated documentation files (the "Software"), to deal
5// in the Software without restriction, including without limitation the rights
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8// furnished to do so, subject to the following conditions:
9//
10// The above copyright notice and this permission notice shall be included in
11// all copies or substantial portions of the Software.
12//
13// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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19// THE SOFTWARE.
20
21#pragma once
22#include <kiwano/2d/Actor.h>
23#include <kiwano/render/Layer.h>
24#include <kiwano/render/RenderContext.h>
25
26namespace kiwano
27{
28
38class KGE_API LayerActor : public Actor
39{
40public:
41 LayerActor();
42
43 virtual ~LayerActor();
44
47 bool IsSwallowEventsEnabled() const;
48
51 RefPtr<Layer> GetLayer() const;
52
56 void SetLayer(RefPtr<Layer> layer);
57
61 void SetSwallowEvents(bool enabled);
62
66 void SetOpacity(float opacity) override;
67
68 bool DispatchEvent(Event* evt) override;
69
70protected:
71 void Render(RenderContext& ctx) override;
72
73 bool CheckVisibility(RenderContext& ctx) const override;
74
75private:
76 bool swallow_;
77 RefPtr<Layer> layer_;
78};
79
83{
84 return swallow_;
85}
86
87inline void LayerActor::SetSwallowEvents(bool enabled)
88{
89 swallow_ = enabled;
90}
91
93{
94 layer_ = layer;
95}
96
98{
99 return layer_;
100}
101
102} // namespace kiwano
角色
Definition: Actor.h:63
事件
Definition: Event.h:43
图层角色
Definition: LayerActor.h:39
RefPtr< Layer > GetLayer() const
获取图层
Definition: LayerActor.h:97
void SetLayer(RefPtr< Layer > layer)
设置图层
Definition: LayerActor.h:92
bool IsSwallowEventsEnabled() const
是否开启消息吞没
Definition: LayerActor.h:82
void SetSwallowEvents(bool enabled)
设置消息吞没功能
Definition: LayerActor.h:87
引用计数智能指针
Definition: RefBasePtr.hpp:35
渲染上下文
Definition: RenderContext.h:62