Kiwano Engine v1.3.x
LayerActor.h
1// Copyright (c) 2016-2018 Kiwano - Nomango
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9//
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12//
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14// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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19// THE SOFTWARE.
20
21#pragma once
22#include <kiwano/2d/Actor.h>
23#include <kiwano/render/Layer.h>
24#include <kiwano/render/RenderContext.h>
25
26namespace kiwano
27{
28
38class KGE_API LayerActor : public Actor
39{
40public:
45 LayerActor(const Rect& bounds, float opacity = 1.f);
46
53 LayerActor(RefPtr<Shape> mask, const Matrix3x2& mask_transform = Matrix3x2(), float opacity = 1.f,
54 const Rect& bounds = Rect::Infinite());
55
56 virtual ~LayerActor();
57
60 const Layer& GetLayer() const;
61
64 Layer& GetLayer();
65
68 void SetLayer(const Layer& layer);
69
70protected:
71 void Render(RenderContext& ctx) override;
72
73 bool CheckVisibility(RenderContext& ctx) const override;
74
75private:
76 bool swallow_;
77 Layer layer_;
78};
79
82inline const Layer& LayerActor::GetLayer() const
83{
84 return layer_;
85}
86
88{
89 return layer_;
90}
91
92inline void LayerActor::SetLayer(const Layer& layer)
93{
94 layer_ = layer;
95}
96
97} // namespace kiwano
角色
Definition: Actor.h:63
图层角色
Definition: LayerActor.h:39
void SetLayer(const Layer &layer)
设置图层
Definition: LayerActor.h:92
const Layer & GetLayer() const
获取图层
Definition: LayerActor.h:82
图层
Definition: Layer.h:37
引用计数智能指针
Definition: RefBasePtr.hpp:35
渲染上下文
Definition: RenderContext.h:62